Comparisons of gaming statistics of 20 clubs of the main UEFA leagues
Abstract
Football is a gigantic investment sport, the clubs' statistics and intelligence center collect extremely important data and together with the football department carry out strategies to conquer their victories or reverse any risky situations that occur during matches. The objective of the study is to compare the averages of the following indicators provided: goals scored (GF), possession (PB), shots (F), right shots (FC), wrong shots (FE), blocked shots (FB), corners (E), Offsets (I), Goalkeeper saves (DG), Fouls (FA), Yellow cards (CA) and Red cards (CV), out of a total of 760 games totaling English Premier League, Spanish League ( La Liga), which started on August 13, 2016 and lasted until May 21, 2017. The present study is characterized as a quantitative descriptive research, where the data were taken from the official websites of the championships, they were tabulated in spreadsheets for the due analysis, the main variables of all rounds of the championship were collected. The use of the quantitative data provided during football matches, contributes to the technical-tactical improvement of the analyzed teams, the analyzes of these statistical variables were put by specialists as a great advance for sport, the data were random that indicated procedures or actions of players and the team in general. The results show the technical difference between the teams that qualified, for the teams that were demoted to the access division in the same year. The comparison between the classified teams shows us the balance between them, as well as the comparison between the teams that followed for access division.
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